Debut title
Genesis Fable
A 2.5D JRPG where every battle is a bond. Turn-based combat built around a living pet and summoning system, a handcrafted overworld, and a story about two brothers on opposite sides of a breaking world.
In development
The game
About Genesis Fable
Genesis Fable is an ambitious indie JRPG that blends nostalgic genre mechanics with modern 2.5D design. It is built from the ground up to capture what made classic JRPGs great while doing something that stands on its own.
The story
Two brothers. One breaking world.
Magic runs through the world of Genesis Fable, but only those born under special conditions can wield it. When Chale sets out to rewrite and destroy the world, his brother Morse rises to stop him.
Morse has lived his whole life sheltered on an island. As he journeys beyond its shores, he starts to uncover the truth about where he came from and the reality of the world he never knew.
It is a story about doing what you think is right, for the right reasons, and being wrong. About corruption you live inside but can't feel. About what happens when you finally see it.
The world
Coalescents, factions & fractured truth
Like the lighthouses of Golden Sun or the crystals of Final Fantasy, Genesis Fable has Coalescents: ancient anchors that keep the world's mana in balance. But every faction you meet holds only a piece of the truth about what they are, what they do, and what happens when they fall.
The Coalescents
Ancient anchors that keep mana stable. Tamper with them, and the world starts to unravel.
The factions
Each group you meet holds a piece of the truth, never the whole picture. Trust is earned.
The corruption
Corruption is woven throughout the world. It is not something you fix. It is something you fight through.
Core features
Combat & mechanics
Turn-based JRPG
Traditional turn-based combat built around a dynamic Pulse pet and summoning system that fuses Golden Sun's Djinn mechanics with the Trails series' Orbment system and Final Fantasy VII's Materia.
Breakout battles
Special encounters break out of the turn-based loop entirely. Real-time input when the stakes are highest.
Eight unique characters
Eight playable characters, each with unique combat mechanics. No two party members play the same.
Exploration
World design & exploration
The overworld
A fully explorable overworld with monster encounters and hidden treasure chests. Inspired by Ni No Kuni II and Bravely Default.
Vibrant environments
Environments are built to be vibrant and intricate, drawing from a long lineage of JRPG greats for their visual and structural design.
Paying homage
Standing on the shoulders of giants
Genesis Fable draws inspiration from the games that shaped the genre.
Under the hood
Development & architecture
Unreal Engine 5.7
The game is being built in Unreal Engine 5.7.
Blueprint-only
The project runs on a strict Blueprint-only construction. No C++, just visual scripting.
Rebuilt from scratch
Development began in June 2025 with a prototype that was retired in late 2025. The lessons from that first attempt led to a complete rebuild, which is the Genesis Fable of today.
Showcase
Screenshots & media
Blockout screenshots. Real art and trailers coming soon.
Wishlist Genesis Fable
Wishlist coming soon. Follow along on Instagram for development updates.



