Debut title

Genesis Fable

A 2.5D JRPG where every battle is a bond. Turn-based combat built around a living pet and summoning system, a handcrafted overworld, and a story about two brothers on opposite sides of a breaking world.

In development

The game

About Genesis Fable

Genesis Fable is an ambitious indie JRPG that blends nostalgic genre mechanics with modern 2.5D design. It is built from the ground up to capture what made classic JRPGs great while doing something that stands on its own.

The story

Two brothers. One breaking world.

Magic runs through the world of Genesis Fable, but only those born under special conditions can wield it. When Chale sets out to rewrite and destroy the world, his brother Morse rises to stop him.

Morse has lived his whole life sheltered on an island. As he journeys beyond its shores, he starts to uncover the truth about where he came from and the reality of the world he never knew.

It is a story about doing what you think is right, for the right reasons, and being wrong. About corruption you live inside but can't feel. About what happens when you finally see it.

The world

Coalescents, factions & fractured truth

Like the lighthouses of Golden Sun or the crystals of Final Fantasy, Genesis Fable has Coalescents: ancient anchors that keep the world's mana in balance. But every faction you meet holds only a piece of the truth about what they are, what they do, and what happens when they fall.

The Coalescents

Ancient anchors that keep mana stable. Tamper with them, and the world starts to unravel.

The factions

Each group you meet holds a piece of the truth, never the whole picture. Trust is earned.

The corruption

Corruption is woven throughout the world. It is not something you fix. It is something you fight through.

Core features

Combat & mechanics

Turn-based JRPG

Traditional turn-based combat built around a dynamic Pulse pet and summoning system that fuses Golden Sun's Djinn mechanics with the Trails series' Orbment system and Final Fantasy VII's Materia.

Breakout battles

Special encounters break out of the turn-based loop entirely. Real-time input when the stakes are highest.

Eight unique characters

Eight playable characters, each with unique combat mechanics. No two party members play the same.

Exploration

World design & exploration

The overworld

A fully explorable overworld with monster encounters and hidden treasure chests. Inspired by Ni No Kuni II and Bravely Default.

Vibrant environments

Environments are built to be vibrant and intricate, drawing from a long lineage of JRPG greats for their visual and structural design.

Paying homage

Standing on the shoulders of giants

Genesis Fable draws inspiration from the games that shaped the genre.

Golden SunFinal Fantasy VII-IXTrails of Cold SteelTales seriesKingdom HeartsOctopath TravelerNi No Kuni IIBravely DefaultYakuza: Like a Dragon

Under the hood

Development & architecture

Unreal Engine 5.7

The game is being built in Unreal Engine 5.7.

Blueprint-only

The project runs on a strict Blueprint-only construction. No C++, just visual scripting.

Rebuilt from scratch

Development began in June 2025 with a prototype that was retired in late 2025. The lessons from that first attempt led to a complete rebuild, which is the Genesis Fable of today.

Showcase

Screenshots & media

Blockout screenshots. Real art and trailers coming soon.

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Wishlist Genesis Fable

Wishlist coming soon. Follow along on Instagram for development updates.

Wishlist on Steam (coming soon)